![]() ![]() You can toggle this icon to turn the editing mode on and off. (B) The Tools panel displays the Edit Shape icon when you have a Shape Mesh selected. (A) Shape icons let you choose the shape's primitive when you are drawing a new shape. ![]() If you made any modifications to the Mesh topology (such as splitting vertices, connecting edges, or extruding faces), you must reset the shape to remove all manual changes before you can proceed. Tip: After you create a new shape and exit the tool, you can redefine the bounding box, switch primitive shapes, and change the shape-specific settings when you select the Edit Shape icon from the Tools panel. ![]() You can also customize any shape-specific settings, and then either exit the tool or create another new shape. You can either draw in the Scene view or set the properties directly in the Create Shape panel to define a bounding box that will hold the new shape. When you activate the Shape tool to create a new shape, the Create Shape panel appears in the bottom of the Scene view. Use the Shape tool to create new ProBuilder Meshes based on common primitive shapes, such as cylinders, arches, and stairs. ![]()
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